Offworld Trading Company is an economic RTS. By virtue of his being in charge of officially one of the Greatest Games of All Time, I persevered in the face of my own ineptitude, and soon the pennies began to drop. Honestly, I didn't at first, but Mohawk is headed up by Soren Johnson, the man who was lead designer of Civ 4. So whilst it comes as no surprise that I am not particularly good at Mohawk's fiercely financial strategy debut, it has caught me somewhat off guard to find that I actually rather enjoy it. In almost everything I play with any sort of economic system, be it based upon gold or gems or souls or koala bears, I am perpetually impoverished. I fritter on nonsense, rather than saving up for the game changers, buying useless improvements and ignoring spectacular opportunities. It translates to many of my gaming experiences. As much as I'd like to claim this as a moral victory, born of a desire for fiscal equanimity, I suspect it's actually a simple consequence of a naturally feckless inflection: I do not manage money well. Not one of radical communism or fierce anarchy, but that quietly parochial English shame which afflicts all matters pecuniary. I come from a background in which there is an inherent guilt associated with wealth. I'll begin with this, so as to establish my position.
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